
Topic: Pure strategy Nash equilibria
 P3.1: Scutari, Palomar, Barbarossa, "Asynchronous Iterative WaterFilling for Gaussian FrequencySelective Interference Channels", in IEEE ToIT, 54(7), 2008

P3.2: Chun, Chaudhuri, Wee, Barreno, Papadimitriou, Kubiatowicz, "Selfish Caching in Distributed Systems: A GameTheoretic Analysis", in Proc. of ACM PODC, 2004

P3.3: N. Laoutaris, G. Smaragdakis, A. Bestavros, J.W. Byers, "Implications of Selfish Neighbor Selection in Overlay Networks", in Proc. of IEEE Infocom 2007.

P3.4: N. Shetty, G. Schwartz, M. Felegyhazi, J. Walrand, "Competitive CyberInsurance and Internet Security", Springer, to appear

P3.5: F. Meshkati, M. Chiang, V.H. Poor, S.C. Schwartz, "A GameTheoretic Approach to EnergyEfficient Power Control in Multicarrier CDMA Systems", IEEE JSAC 24(6), pp. 11151129, 2006

P3.6: V. Pacifici, G. Dan, "Convergence in Playerspecific Graphical Resource Allocation Games," IEEE JSAC, 30(11), Dec. 2012, pp. 21902199

P3.7: Z. Ma, D.S. Callaway and I.A. Hiskens, "Decentralized charging control of large populations of plugin electric vehicles", IEEE Transactions on Control Systems Technology, 21(1), Jan. 2013, pp. 6778.

P3.8: P. Zhao, G. Fodor, G. Dan, M. Telek, ``A Game Theoretic Approach to Setting the Pilot Power Ratio in MultiUser MIMO Systems,'' IEEE Trans. on Communications, vol. 66, no. 3, Mar. 2018, pp. 9991012,

Topic: Mixed strategy equilibria, Bayesian games

P4.1: C. Jean, B. Jabbari, "Bayesian Gametheoretic Modeling of Transmit Power Determination in a SelfOrganizing CDMA Wireless Network", in Proc. of IEEE VTC, 2004

P4.2: X. Chen, X. Deng, "Settling the Complexity of 2Player NashEquilibrium", in Proc. of FOCS 2006 (Additional source: C. Daskalakis, P.W. Goldberg, C.H. Papadimitriou, "The Complexity of Computing a Nash Equilibrium", in Comm. of the ACM 52(2), pp. 8997, 2009)

Topic: Supermodular games and potential games

P5.1: C. Saraydar, N. Mandayam and D. Goodman, "Efficient power control via pricing in wireless data networks" in IEEE Trans. on Communications, 2002.

P5.2: Goemans, Li, Mirrokni, Thottan, "Market Sharing Games Applied to Content Distribution in AdHoc Networks", in Proc. of ACM MobiHoc, 2004.

P5.3: T. Roughgarden, E. Tardos, "How bad is selfish routing?", in Journal of the ACM, 49(2), pp. 236259, 2002

P5.4: S. Josilo, G. Dan, "Selfish Decentralized Computation Offloading for Mobile Cloud Computing in Dense Wireless Networks", IEEE Trans. on Mobile Computing, vol. 18, no. 1., 2019

Topic: Extensive games, repeated games

P6.1: C. Long, Q. Zhang, B. Li, H. Yang, X. Guan, "NonCooperative Power Control for Wireless Ad Hoc Networks with Repeated Games", in IEEE JSAC, 25(6), pp. 11011112, 2007

P6.2 R.J. La, V. Anantharam, "Optimal routing control: repeated game approach", in IEEE Trans. on . Automatic Control 47(3), pp.437450, 2002

P6.3: R. Etkin, A. Parekh, D. Tse, "Spectrum sharing for unlicensed bands", IEEE JSAC 25(3), pp.517528, 2007

P6.4: K.H. Yeung, M.Y.K. Kwok, "Gametheoretic scalable peertopeer media streaming", in Proc. of ICDCS, 2008

P6.5: W.S. Lin, H.V. Zhao, K.J.R Liu, "Incentive Cooperation Strategies for PeertoPeer Live Multimedia Streaming Social Networks", IEEE Trans. on Multimedia 11(3), Apr. 2009

P6.6: M. Felegyhazi, M. Cagalj, JP Hubaux, "Efficient MAC in cognitive radio systems: A gametheoretic approach", IEEE Trans. on Wireless Comm. 8(4), Apr. 2009

P6.7: S.Josilo, G. Dan, ``Joint Management of Wireless and Computing Resources for Computation Offloading in Mobile Edge Clouds,'' IEEE Trans. on Cloud Computing, to appear [pdf]

Topic: Extensive games, stochastic games

P7.1: Y. Liu, C. Comaniciu, H. Man, "A Bayesian Game Approach for Intrusion Detection in Wireless Ad Hoc Networks", in Proc. of Valuetools, 2006

P7.2: E. Altman, "Applications of dynamic games in queues", in The Annals of Dynamic Games, 2003

P7.3 D. Niyato, E. Hossain, "Competitive Spectrum Sharing in Cognitive Radio Networks: A Dynamic Game Approach", IEEE Trans. on Wireless Comm. 7(7), pp. 26512660, 2008

P7.4 D. Fotakis, S.C. Kontogiannis, E. Koutsoupias, M. Mavronicolas, P.G. Spirakis, "The Structure and Complexity of Nash Equilibria for a Selfish Routing Game", in Coll. on Automata, Languages and Programming, pp. 123134, 2002.

P7.5 B. Kordy, S. Mauw, M. Melissen, P. Schweitzer, "AttackDefense Trees and Twoplayer Binary Zerosum Extensive Form Games are Equivalent  Tech.Rep. with Proofs ", arXivL1996,2732v3, short version in GameSec, 2010.

Topic: Coalition games

P9.1: J.S. Baras, Tao Jiang, "Cooperative Games, Phase Transitions on Graphs and Distributed Trust in MANET", in Proc. of IEEE CDC, 2004

P9.2: R.J. Gibbens, P.B. Key, "Coalition Games and Resource Allocation in AdHoc Networks", in BioInspired Computing and Communication, pp. 387398, 2008

P9.3: Z. Han and H. V. Poor, "Coalition Games with Cooperative Transmission: A Cure for the Curse of Boundary Nodes in Selfish PacketForwarding Wireless Networks", IEEE Transactions on Communications, vol. 57., num. 1., pp. 203213, Jan. 2009.

Topic: Coalition games, Mechanism design

P10.1 J.R. Marden, A. Wierman, "Distributed Welfare Games with Applications to Sensor Coverage", in Proc. of IEEE CDC 2008.

P10.2 S. ShihChung, M. van der Schaar, "On the Application of GameTheoretic Mechanism Design for Resource Allocation in Multimedia Systems", in IEEE Trans. on Multimedia 10(6), pp. 11971207, 2008

S. Sharma and D. Teneketzis "Local Public Good Provisioning in Networks: A Nash Implementation Mechanism" IEEE JSAC, Dec. 2012.
